Reported by Nate Wiger | May 22nd, 2008 @ 07:03 PM
In order to change either precision or scale, both must be specified to most databases.
This patch adds a catch to make sure both are specified if either changes.
Note that this patch requires the patch in #202 to be applied, since that's the version we're running in production here at PlayStation.
Thanks,
Nate
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